A downloadable game for Windows

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A simple, reimagined sandbox game inspired by a popular and beloved title, built from scratch in Unreal Engine.

This project started as a "science project" a testing ground for mechanics, systems, and features that I could eventually use in my other games. It was never intended to become a full-scale game or a direct competitor to the original. It's simply an endless sandbox with no real goal beyond building, messing around, and enjoying nice looking shaders while doing it.

I ended up adding quite a few things, but time eventually caught up with the project, so I decided to wrap it up and release it as is.

Features

  • Infinite procedural worlds - Choose a seed and generate a unique world.
  • Custom world streaming - Chunks are generated, loaded, and unloaded dynamically with no lag or stuttering.
  • Procedural caves & resources - Fully procedural cave systems with resource veins including coal, gold, diamond, and many others.
  • Building & crafting - Inventory, hotbar, crafting, furnaces, cutters, and plenty of custom blocks and items.
  • Furniture & decoration - Chairs, beds, and other decorative items to give your builds more variety.
  • Full saving & loading - Worlds can be saved and loaded at any time. Save files are uncompressed, so very large worlds can get... very large.
  • Day/night cycle - Controls available through the debug menu.
  • Debug/cheat tools - Spawn items, toggle instant mining, control the time of day, and generally skip the grind if you just want to build.
  • Lots of custom content - Many blocks and items exist purely because they look cool and give you more creative options.

Controls

  • WASD / Arrow Keys - Move
  • Space - Jump
  • Ctrl - Crouch
  • Shift - Sprint
  • Alt - Cycle between walking and running
  • F - Flashlight
  • M / I - Open inventory (Small icons below the inventory provide quick access to the cheat menu and saving)
  • P / Esc - Open menu
  • End - Open debug/cheat menu
  • Gamepad / Controller - Partial support

A Few Things to Keep in Mind

This is a passion project, not a finished game.

There are no enemies or AI, no water or lava physics, no proper biomes, and no functional rivers. I did get a river-generation system working, but it needed considerably more work and honestly looked pretty terrible, so it was eventually cut.

The character movement is also... questionable. The controller and animations were designed more with traditional third-person games in mind than walking around on giant blocks. it works... kind of.

The balance probably isn't perfect either. Resources are fairly abundant, and I haven't tested the cave and resource distribution extensively.

There are bugs, unfinished systems, strange things, and probably plenty of things I haven't even noticed yet, but most importantly...

Build something cool, mess around, break things, and...

Have Fun !

Download

Download NowName your own price

Click download now to get access to the following files:

CustomCraft.zip 329 MB

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