Gnome Issues 2
A downloadable game for Windows
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It's that time of the year yet again, and Evil Gnomes are getting restless. Despite his previous issues with them, Santa still loves all children and wishes to bring joy and happiness to their hearts.
But... There's a rumor going around that Krampus...😮 Yup... The devious Christmas Spirit hater, is back in town and is already hatching evil plans to ruin Christmas.
Put on your Santa hat and get ready for glorious battle! You must stop Krampus and his Evil Gnome armies once and for all...
More importantly, have fun while doing it, and Happy Holiday Season!
Status | Released |
Platforms | Windows |
Rating | Rated 4.5 out of 5 stars (4 total ratings) |
Author | Jivapeira |
Genre | Adventure, Action, Survival |
Made with | Audacity, GIMP, Unreal Engine, 3ds Max, Blender, Adobe Photoshop |
Tags | Christmas, Comedy, Creepy, Dark, Fantasy, First-Person, Horror, Singleplayer |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles, Interactive tutorial |
Links | YouTube, Twitter/X |
Download
Download NowName your own price
Click download now to get access to the following files:
Gnome Issues 2 1.5 GB
Development log
- Gnome Issues 2 (v1.1.8)Dec 23, 2023
- Gnome Issues 2 (v1.1.7)Dec 19, 2023
Comments
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Scary Scuffed Games #249
https://twitch.tv/ditodesign
Vorgeschlagen von: Dito :3
Ich muss sagen ich bin etwas biased. Ich finde einige Arbeiten von Jivapeira wirklich großartig. Leider konnte hier nicht am Humor und Spielspaß von "Polar Express" angeknüpft werden. Die Geschichte ist quasi non-existent, übernimmt sinngemäß viel von Gnome Issues 1 wirkt aber leider eher wie eine Version 1.5 als ein Teil 2. Viel fummeliges rumgesuche, das RPG System war nett, aber ich hatte wieder häufig das Problem, dass ich keine Ahnung hatte, was eigentlich zu tun ist, wo ich hin soll und auch die Bedienbargkeit der Items war absolut unintuitiv. Grafik war super, Musik wär schön gewesen und im großem und ganzen war es ok, aber leider fand ich es einfacher aus der Welt zu clippen als alle Gegenstände zu finden die ich gebraucht hätte. Hinzukommt dass ich nach ca. 3-4h repetitiver sucherei mit einem Softlock belohnt wurde, da Krampus mir keinen Schlüssel für ein Ende gab.
Wirklich sehr schade, der Trailer war vielversprechend aber ich wurde wirklich herbe enttäuscht. Es hätte so viel mehr sein können und ich hoffe Jivapeira findet wieder den Weg weg von repetitivem Spieledesign und wieder hin zu solchen bangern wie Polar Express und NonZero!
Ratings:
Dito: 3/5
Chat: 2.71/5
Gesamt: 2.86/5
Yup, what you're saying makes perfect sense. When I was making this, I had the feeling that something was missing, but I decided to go with it anyway. Also, it was my first attempt at a shooter/level-up system-based gameplay, and I still have a lot to learn about how to properly balance the system.
I really appreciate how honest and fair you are in your reviews. I'm guessing your viewers are assisting you, which is pretty cool. I take all feedback seriously, evaluate it, and it greatly helps me improve my future work.
So thank you very much, thanks for playing and Happy Holidays! 🎅🎄
P.S. The reason why Krampus didn't gave you a key was that your inventory was full, which is a massive problem that I need to fix asap.
Nice game, but I the attacks charge too slow and make too less damage, while the enemies are bulletsponges. Would be more fun with some faster gameplay and not having to deal minutes when a group of enemies attacks at once.
Should be faster in general, more like a christmas doom.
Thanks for playing! You did super well, I enjoyed watching you play. It was sort of intentional to make the game a bit grindy, but I did struggled balancing out the gameplay and I appreciate your feedback very much, it makes my future works more refined. Also, I realized that the first thing I need to do is to get rid of the inventory toggle key being space bar. :) Happy Holidays!
Thanks for watching, the game was pretty much fun in general.
and the final part:Yes, that space key really annoyed me, especially because I mostly clicked it mid-fight :D
The game took more time than I expected, but that was a really good thing and I was sort of stupid at the beginning not realizing where to go, but that's a common thing in my gameplay.
Here's part 2 of the game:
It's like a christmas themed Doom-like :P Good job, Jiva!
At least it was a decent attempt to do that :)
Gnomes are tough, but fun game!
You crushed it! I had a blast watching you play and glad you had fun despite having to do some heavy grinding.😀Also, I noticed that I should probably provide more guidance for the Player so that the backtracking isn't as tedious and and progress is a little quicker.
Thank you so much for playing! Happy Holidays! 🎄
Happy Holidays to you too!
Amazing Game! I did a video on my YouTube channel, if you could possibly subscribe that would be great!
Indie Christmas Gaming Marathon: Gnome Issue 2 | 31 Days Special | Part 1 - YouTube
Already did. I love your commentary; you are very entertaining, and might I say, you have the most soothing voice ever. 😅 Thanks for playing!